Anyone can learn Sketch 3, but how do you learn how to build apps that drive retention and generate sales?
Mobile Product Design: From Napkin to Launch will not only teach you Sketch 3, but will show you how a product designer creates mobile apps that focus on the experience.
Evan Leong - our expert mobile product designer will take you on a journey where you learn how to get inside the head of a user and then how to actually implement the steps you need to make that experience a reality. We'll even show you how to create interactive designs that can be sent to users on their phones to test out.
Here are some of the things you will learn:
- Product design
- Sketch 3
- InVision mobile prototyper
- User retention
- User experience
- Do's and don'ts of user experience
- Micro interactions
- Minim viable product
- Rapid prototyping
And a lot more...
If you want to be a professional product designer take this course.
If you want to develop and design your own apps take this course.
And if you want to create your own product/startup - you MUST take this course!
Who is the target audience?
- Anyone who wants to create a mobile product
- Anyone who wants to create a startup
- Anyone who wants to learn design & UX
- Anyone who wants to learn Sketch 3 plus a ton of other amazing things!
- No prior experience needed in design or programming
- You'll need a computer with macOS
- You'll need to get a copy of Sketch 3 - there is a free trial
- You'll need InVision (Free & we show you how to get this)
- Build rapid prototypes
- Understand UI & UX
- Create user retention and generate mobile sales
- Master Sketch 3 software
- Create their own mobile product
- Create designs for their own apps
Learn exactly what user experience and user interface is through analogous examples.
Learn the basic process of asking crucial questions before beginning any project.
Implement our rapid prototype skills with Invision and TOPTEN.
Enhance the feed screen to cater to the marketplace platform.
Finish up designing the core functionality of the app, and circle back to the beginning experience.
Learn how to parse out features for the best and most efficient minimum viable product.
Design an app with proper Triggers and Actions to get users using your app.
Design an app with a reward and call to action for investment back into the app.
Get some advice if you’re planning on building a social network or marketplace.